Coder.Haus | Blender
We're a family of geeks who live to design scalable software and hardware solutions. We focus on solid, simple designs focused on industry good standard practices.
ITIL, SLA, Service Level Agreement, Change, Change Management, Development, Coding, Programming, Javascript, Java, Kotlin, Arduino, RaspberryPi, RPi, Android, VSCode, Hacker, Maker, Infrastructure
291
archive,tag,tag-blender,tag-291,ajax_fade,page_not_loaded,,qode_grid_1300,qode_popup_menu_push_text_top,qode-content-sidebar-responsive,qode-theme-ver-17.2,qode-theme-bridge,disabled_footer_bottom,wpb-js-composer js-comp-ver-5.6,vc_responsive
Posted at 12:04h
in
3D,
Development,
Roblox
by jason
Learn how to reduce polygon counts in Blender, to make a lean model for game engines like Roblox....
Posted at 20:13h
in
3D,
Development,
Roblox
by jason
We take you though exporting Blender models, moving them to Roblox, and fixing the 10,000 polygon limit error!...